Something so beautiful and yet so tragic..
http://work.fourteensquarefeet.com/#740480/Untitled
Thursday, 16 December 2010
Tuesday, 26 October 2010
Spot the Jelly Babies
Half price Jelly Babies at Sainsbury's can mean only one thing, a Jelly stampede!
How many are there on my desk though?
How many are there on my desk though?
Condorman makes 'The Wall' at Coggles.com
Condorman lives on! Tracked down by someone with clear taste :D Follow this link and scroll to the bottom of the page
Wednesday, 20 October 2010
Enter Prison Valley just don't forget to pack!
A delicious virtual world offering from Philippe Brault and David Dufresne that takes you deep into a world of deprivation and dysfunction, or so it would seem. It raises eyebrows and issues close to the moral fabric of modern US social existence as well as being a fine piece of cinematic ingenuity. A mix of first person video and multi-screen stills soon absorbs you into a desolate world that you explore through you're own choosing; picking clues, selecting actions, analysing video clips to try and make sense of the mysterious place that is Florence, Colorado known unlovingly as 'Prison Valley'.
Exploring the world only deepens the fascination and strangely the addiction to what in definition is a non-virtual place so try not to think about it too much or you'll end up cross eyed! Again! Either way its worth a peek :D
Friday, 15 October 2010
Title sequence for force.com
force.com "distributes business software on a subscription basis" according to Wikipedia and is best known for its Customer Relationship Management. Now I don't know what all that means but give me a logo and I'll bring it to life! :)
They were after something fun, new and on brand to invigor the fairly murky subject of sales platforms.
Their logo was simple and was to dictate the look and feel, in this case; illustrated, cartoonish and a cloud.
The main purpose of the piece was to demonstrate to the viewer that salesforce systems can replace old, clunk hardware by offering a complete online solution. I was sent images of datacenters and cluttered computer racks and I went about transforming them into the world on the vector.
Building object in 3d inside of After Effects can be time consuming so keeping the assets simple in geometric design was key to both meeting deadline and optimising render time. Although monotonous at first, the powers of duplication and scale offer light relief and scenes can be built quite quickly once the final three dimentional shape has been designed.
The cloud shape was used to build a new element that would act as a device for holding text and used in the latter half of the animation to display the key advantages of a force.com solution, finally ending on 'success' and thus the title of this particular show.
They were after something fun, new and on brand to invigor the fairly murky subject of sales platforms.
Their logo was simple and was to dictate the look and feel, in this case; illustrated, cartoonish and a cloud.
The main purpose of the piece was to demonstrate to the viewer that salesforce systems can replace old, clunk hardware by offering a complete online solution. I was sent images of datacenters and cluttered computer racks and I went about transforming them into the world on the vector.
Building object in 3d inside of After Effects can be time consuming so keeping the assets simple in geometric design was key to both meeting deadline and optimising render time. Although monotonous at first, the powers of duplication and scale offer light relief and scenes can be built quite quickly once the final three dimentional shape has been designed.
The cloud shape was used to build a new element that would act as a device for holding text and used in the latter half of the animation to display the key advantages of a force.com solution, finally ending on 'success' and thus the title of this particular show.
Monday, 11 October 2010
Retro Chic and The Adobe Mind Space
Thus far the october weather here in London has been kind to us, even though the days are shorter the sun has been beaming down on the eight million busy commuters shuffling through the crowded streets. A light evening down the pub offered me and my pals time to reflect on a summer of fun and an autumn that has just begun, we smiled to ourselves as the sun set over Clapham.
We nestled in a corner to protect our playing cards from the breeze and came across this little gem :)
I was instantly thrown back to spoof classic that is Conderman (1981), a film that was quite happy taking the piss out of itself and in my opinion with some class to it! There was something paradoxical about seeing such an elegant piece abandoned on the back wall, cracked and decaying but with that came something quite satisfying. I've just finished a piece on Kevin McClouds new book where he talks about the 'patina of age', how the really interesting things are all around us; oxidising, rusty and in their own way unique!
It makes you think why some people spend vast amounts of money on purposly distressed clothes or sanded down furniture when the real fun is letting it patinate and distressing it yourself! Kevin had a good point and I could see it in all its glory; like the sun turning from gold to apricot and the leaves from green to bronze, Condorman was speaking out to me through his wings and telling me to let go off the summer days and embrace our new autumnal friend.
Back in the real world and Adobe have a great new museum! Its free and only a click away! Its one of the first fully interactive virtual museums, so infact we're not back in the real world at all. Some of the visuals are stunning, I am personally not a fan of the virtual guide and find her voice irritating however its hard to fault the design. The idea of a virtual museum filled with virtual exhibits may be a hard concept to grasp for some people, a few clicks in and it will all make sense. Artists, architects and designers have come together to create a (slow building) collection of artworks created only to exist in the virtual world. At first I was quite sceptical, clicking sparadically and waiting for something cool to burst on to my screen. It wasn't until I took a virtual building tour around Filippo Innocenti's piece that it dawned on me any designer who work with computers do this everyday. Perhaps it was the constant references to the real world that made the journey so much more interesting. In the real world the building would be over 57,000 square metres, does that make the logo I've just designed in Illustrator three and a half inches. Giving something virtual real-world characteristics like volume and size does bring it to life in some way. Those who work in 3d programs will be all to familiar to this. However I was left wondering if a pixel was real, a real-world three dimentional block of colour, what size would it be? Just a dot on the side? Perhaps thats not dust, thats dead pixels....
http://www.adobemuseum.com/index.php
We nestled in a corner to protect our playing cards from the breeze and came across this little gem :)
I was instantly thrown back to spoof classic that is Conderman (1981), a film that was quite happy taking the piss out of itself and in my opinion with some class to it! There was something paradoxical about seeing such an elegant piece abandoned on the back wall, cracked and decaying but with that came something quite satisfying. I've just finished a piece on Kevin McClouds new book where he talks about the 'patina of age', how the really interesting things are all around us; oxidising, rusty and in their own way unique!
It makes you think why some people spend vast amounts of money on purposly distressed clothes or sanded down furniture when the real fun is letting it patinate and distressing it yourself! Kevin had a good point and I could see it in all its glory; like the sun turning from gold to apricot and the leaves from green to bronze, Condorman was speaking out to me through his wings and telling me to let go off the summer days and embrace our new autumnal friend.
http://www.adobemuseum.com/index.php
Saturday, 9 October 2010
Delorean Daze - The Birth of Pixelflux
Like a Peruvian mountain mist the haze of eighties nostalgia that never seems to lift is running faster and more potently around my brain today. The birth of this blog has come about through my love of all things retro and the plan is to use PixelFlux as a device to catalogue many of the hard edged, stencil shaped images, designs and graphics that conjure up memories of a vintage past.
Amongst this paraphernalia may also feature pieces of work I have done in my job as a designer, music that needs to be shared with the world or just something cool that caught my eye.
Amongst this paraphernalia may also feature pieces of work I have done in my job as a designer, music that needs to be shared with the world or just something cool that caught my eye.
After many years of reading and following many excellent blogs I brought it upon myself to start PixelFlux and hopefully its content will inspire and drive new brilliant ideas to creative’s running low on juice. Of course there’s no money back guarantee as the blogs free and I'm pretty sure that sort of 'follower care' would leave me bankrupt! However for those of you in need of a quickfix creatively, hook yourself up to this real-life flux capacitor! :D
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